This D&D campaign starts with a band of untrained souls who are making their way to Kingsport to prove themselves via a large competition - the Journeyman Challenge. As is typical of such campaigns, getting the the beginning is a trial unto itself. As the challenge commences, the party is brought into a web of plots every bit as dangerous as the challenge itself.
Inspired a bit by The Hunger Games and sprinkles of Harry Potter and the Goblet of Fire, the campaign begins by centering on the Challenge, then moves from that into a larger world of intrigue.
I largely developed this offline, using a campaign planning book I picked up, so most of the documents pertaining to this are scans I made from those plans.