This D&D campaign starts with a band of untrained souls who are making their way to Kingsport to prove themselves via a large competition - the Journeyman Challenge. As is typical of such campaigns, getting the the beginning is a trial unto itself. As the challenge commences, the party is brought into a web of plots every bit as dangerous as the challenge itself.
Inspired a bit by The Hunger Games and sprinkles of Harry Potter and the Goblet of Fire, the campaign begins by centering on the Challenge, then moves from that into a larger world of intrigue.
I largely developed this offline, using a campaign planning book I picked up, so most of the documents pertaining to this are scans I made from those plans. I have a lot of fun maps from this campaign, many of them just for fun.
When RGS played this (very intermittently over two years), we had some good times...mostly due to critical failures at inopportune times. This was run from 2017 to 2019 (aka "pre-pandemic"). Highlights: The time a character made such a good fake map to deceive the other team, that he forgot which was the real one; using a magic carpet to wrap a player's character up when he couldn't attend the session.